//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by renderdoc.rc
//
#define TYPE_EMBED          256

#define RESOURCE_debugdisplay_hlsl  101
#define RESOURCE_debugtext_hlsl     102
#define RESOURCE_debugcbuffers_h    103
#define RESOURCE_debugcommon_hlsl   104
#define RESOURCE_histogram_hlsl     105
#define RESOURCE_multisample_hlsl   106
#define RESOURCE_mesh_hlsl          107

#define RESOURCE_sourcecodepro_ttf  301

#define RESOURCE_glsl_blit_vert         401
#define RESOURCE_glsl_checkerboard_frag 402
#define RESOURCE_glsl_texdisplay_frag   403
#define RESOURCE_glsl_vktext_vert       404
#define RESOURCE_glsl_vktext_frag       405
#define RESOURCE_glsl_fixedcol_frag     408
#define RESOURCE_glsl_mesh_vert         409
#define RESOURCE_glsl_mesh_geom         410
#define RESOURCE_glsl_mesh_frag         411
#define RESOURCE_glsl_minmaxtile_comp   412
#define RESOURCE_glsl_minmaxresult_comp 413
#define RESOURCE_glsl_histogram_comp    414
#define RESOURCE_glsl_outline_frag      415
#define RESOURCE_glsl_debuguniforms_h   416
#define RESOURCE_glsl_gl_texsample_h    417
#define RESOURCE_glsl_vk_texsample_h    418
#define RESOURCE_glsl_quadresolve_frag  419
#define RESOURCE_glsl_quadwrite_frag    420
#define RESOURCE_glsl_mesh_comp         421
#define RESOURCE_glsl_array2ms_comp     422
#define RESOURCE_glsl_ms2array_comp     423
#define RESOURCE_glsl_trisize_geom      424
#define RESOURCE_glsl_trisize_frag      425
#define RESOURCE_glsl_deptharr2ms_frag  426
#define RESOURCE_glsl_depthms2arr_frag  427
#define RESOURCE_glsl_gles_texsample_h  428
#define RESOURCE_glsl_gltext_vert       429
#define RESOURCE_glsl_gltext_frag       430

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        114
#define _APS_NEXT_COMMAND_VALUE         40029
#define _APS_NEXT_CONTROL_VALUE         1000
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif

#include "api/replay/version.h"
